Update log: 19/04 - 27/04


Hello NetherGames community!

I'm sorry that there haven't been any update blogs for quite some time, but I've been busy preparing my exams.

Nevertheless, in the last week we have quite some news that we want to bring to you!

General
  • Republished the creative game. Currently undergoing maintenance for small updates
  • Implemented the /trade command in skyblock
  • Invalid skins are now changed to Steve skins and you are notified that your skin is invalid
Bugfixes
  • Bedwars: Fixed a bug where you would get the wooden sword while still having a sword in your inventory
  • Skyblock: Fixed a bug where players were able to place paintings in the pop arena and spawn
  • General: Fixed a bug where a "to NetherGames" subtitle would show in the countdown
  • General: Fixed multiple issues that harmed the placement of blocks
  • General: Fixed a bug that caused some blocks to "re-appear" after being destroyed
  • Skyblock: Fixed a bug where hoppers would not hop items from double-chests
  • Skyblock: Fixed a dupe with the trading system that could be applied by mobile users
  • Private games: All players are now able to choose their team in private games, no matter what rank they have.
That's all for this week!

We hope this has helped making NetherGames a better place and are really thankful for your support.
We wish everyone a great new week,

NetherGame Staff

 

Foil

Member
Hello NetherGames community!

I'm sorry that there haven't been any update blogs for quite some time, but I've been busy preparing my exams.

Nevertheless, in the last week we have quite some news that we want to bring to you!

General
  • Republished the creative game. Currently undergoing maintenance for small updates
  • Implemented the /trade command in skyblock
  • Invalid skins are now changed to Steve skins and you are notified that your skin is invalid
Bugfixes
  • Bedwars: Fixed a bug where you would get the wooden sword while still having a sword in your inventory
  • Skyblock: Fixed a bug where players were able to place paintings in the pop arena and spawn
  • General: Fixed a bug where a "to NetherGames" subtitle would show in the countdown
  • General: Fixed multiple issues that harmed the placement of blocks
  • General: Fixed a bug that caused some blocks to "re-appear" after being destroyed
  • Skyblock: Fixed a bug where hoppers would not hop items from double-chests
  • Skyblock: Fixed a dupe with the trading system that could be applied by mobile users
  • Private games: All players are now able to choose their team in private games, no matter what rank they have.
That's all for this week!

We hope this has helped making NetherGames a better place and are really thankful for your support.
We wish everyone a great new week,

NetherGame Staff
thank you very epic and cool

 

Nubmaster69

Well-Known Member
@TobiasDev pog update so happy the blocks finally work but do you know when/if tnt jumping and fireball jumping will be fixed? Also excited for yt rank update :D
 

Aquarius8005

New Member
Hello NetherGames community!

I'm sorry that there haven't been any update blogs for quite some time, but I've been busy preparing my exams.

Nevertheless, in the last week we have quite some news that we want to bring to you!

General
  • Republished the creative game. Currently undergoing maintenance for small updates
  • Implemented the /trade command in skyblock
  • Invalid skins are now changed to Steve skins and you are notified that your skin is invalid
Bugfixes
  • Bedwars: Fixed a bug where you would get the wooden sword while still having a sword in your inventory
  • Skyblock: Fixed a bug where players were able to place paintings in the pop arena and spawn
  • General: Fixed a bug where a "to NetherGames" subtitle would show in the countdown
  • General: Fixed multiple issues that harmed the placement of blocks
  • General: Fixed a bug that caused some blocks to "re-appear" after being destroyed
  • Skyblock: Fixed a bug where hoppers would not hop items from double-chests
  • Skyblock: Fixed a dupe with the trading system that could be applied by mobile users
  • Private games: All players are now able to choose their team in private games, no matter what rank they have.
That's all for this week!

We hope this has helped making NetherGames a better place and are really thankful for your support.
We wish everyone a great new week,

NetherGame Staff
damnnnnnnn good job NG team
 
Hello NetherGames community!

I'm sorry that there haven't been any update blogs for quite some time, but I've been busy preparing my exams.

Nevertheless, in the last week we have quite some news that we want to bring to you!

General
  • Republished the creative game. Currently undergoing maintenance for small updates
  • Implemented the /trade command in skyblock
  • Invalid skins are now changed to Steve skins and you are notified that your skin is invalid
Bugfixes
  • Bedwars: Fixed a bug where you would get the wooden sword while still having a sword in your inventory
  • Skyblock: Fixed a bug where players were able to place paintings in the pop arena and spawn
  • General: Fixed a bug where a "to NetherGames" subtitle would show in the countdown
  • General: Fixed multiple issues that harmed the placement of blocks
  • General: Fixed a bug that caused some blocks to "re-appear" after being destroyed
  • Skyblock: Fixed a bug where hoppers would not hop items from double-chests
  • Skyblock: Fixed a dupe with the trading system that could be applied by mobile users
  • Private games: All players are now able to choose their team in private games, no matter what rank they have.
That's all for this week!

We hope this has helped making NetherGames a better place and are really thankful for your support.
We wish everyone a great new week,

NetherGame Staff
Yessssa lot of these were very annoying. Thanks!
 

CrispyBoi321

Active Member
Good! That chest glitch was bothering me so much last week.

 


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