2.3. - 7.3. Network update


Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.

General:
  • Updated all of our servers to PHP8 (20% performance uplift)
  • When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
  • Reworked our internal messaging PHP client, bringing faster performance
Bugfixes:
  • Fixed some bugs regarding our internal communications system (NetSys)

We wish everyone a great new week and we're thrilled to bring more updates to you in the next weeks!

Your NetherGames Development Team



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AATMAN3544

New Member
Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.

General:
  • Updated all of our servers to PHP8 (20% performance uplift)
  • When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
  • Reworked our internal messaging PHP client, bringing faster performance
Bugfixes:
  • Fixed some bugs regarding our internal communications system (NetSys)

We wish everyone a great new week and we're thrilled to bring more updates to you in the next weeks!

Your NetherGames Development Team



unknown.png
Burm Burm

 

a 1ron Golem

Well-Known Member
Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.

General:
  • Updated all of our servers to PHP8 (20% performance uplift)
  • When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
  • Reworked our internal messaging PHP client, bringing faster performance
Bugfixes:
  • Fixed some bugs regarding our internal communications system (NetSys)

We wish everyone a great new week and we're thrilled to bring more updates to you in the next weeks!

Your NetherGames Development Team



unknown.png
cool
 
Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.

General:
  • Updated all of our servers to PHP8 (20% performance uplift)
  • When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
  • Reworked our internal messaging PHP client, bringing faster performance
Bugfixes:
  • Fixed some bugs regarding our internal communications system (NetSys)

We wish everyone a great new week and we're thrilled to bring more updates to you in the next weeks!

Your NetherGames Development Team



unknown.png
Dang it, all the words idk.
 

DFAR04

New Member
لماذا إذا أغلق الإنترنت ذهب الكثير؟

 
Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.

General:
  • Updated all of our servers to PHP8 (20% performance uplift)
  • When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
  • Reworked our internal messaging PHP client, bringing faster performance
Bugfixes:
  • Fixed some bugs regarding our internal communications system (NetSys)

We wish everyone a great new week and we're thrilled to bring more updates to you in the next weeks!

Your NetherGames Development Team



unknown.png
ik i hate that glitch