This Devblog is not an as-technical dev blog as the other ones we have made so far(but there will be more of those, too!).
Our main intention here is to give you an overview of what we have been doing behind the scenes in the last couple of months, great new improvements that we have been working on, as well as reviewing our approach critically and outlining key mistakes made during the development.
During the last months, we hardly worked on implementing the new Version 4.0 of the server-software we are using, PocketMine-MP.
This version was a major change of many network components and included performance advancements for certain actions.
This required a whole recode of the entire NetherGames codebase, the reason why there haven't been updates for any of the existing games prior to the 4.0 update for quite some time.
Just today we've released a major update to NetherGames. A revamp everyone has been waiting for is finally here. A full list of changes below. Huge thanks to Dries and the developer team for all the hard work they have done in the past few months to bring this out.
We've finally reset the tiers and worked towards a system that's going to reset each 6 months like the old system was supposed to. New tiers are listed below
Silver Tier (5,000 credits)
Access to chat colors: Green, Aqua and Red
Gold Tier (10,000 credits)
Access to chat colors: Green, Aqua, Red, Yellow and White
Guardian Tier (20.000 credits)
Access to chat colors: Green, Aqua, Red, Yellow, White, Gold and Light Purple
2 Mega plots and 4 Platinum plots in Creative
Eagle Tier (40,000 credits)
Access to chat colors: All chat colors except for Rainbow
We're excited to be announcing beta testing is now open for the upcoming 4.0 network!
Here's what's changed:
Guilds system have been rewritten for better stability
New anti-cheat developed, improving cheat detection
Language system redeveloped (work in progress, translations to come)
New layout for cosmetics and profile settings
New proxy that boasts better performance
Enhanced cross-server communication
You can join to help test by clicking the Beta Network NPC in the lobby. All players have a Titan rank to allow greater testing of features.
Bugs and issues encountered can be reported to the #beta-bugs channel on our Discord server - ngmc.co/d
No doubt many of you may have already seen the new maps released earlier today that has replaced all previous maps. The build team has worked extremely hard over the past week to produce these 34 maps. Over the next couple of weeks, more maps will be rolled out to Bedwars, Duels, Murder Mystery & SkyWars to increase the range available for selection.
Unfortunately, previous maps sourced elsewhere will not be returning due to legal restrictions.
This is obviously an extremely disappointing outcome that none of us hoped for, however it is also a matter that is outside of our control. We had originally been planning to release custom maps alongside the previous set of maps but due to this unexpected issue we have had to resort to these steps. Our build team is currently working hard to amend existing and create new maps that are of a similar quality and standard. If you have a concern, issue or suggestion regarding current or future maps, you...
We have made slight changes to YouTube ranks and the applications process. This update affects existing rank holders as well as new applicants.
The YT rank (dark aqua colour) made available last year to all users with over 500 subscribers has unfortunately been discontinued. If you successfully applied for the rank in the past, it has been removed from your account today both in-game and on Discord.
Any players with an existing YouTube rank (red colour) who do not have an email address associated with their in-game account, or have not joined in the past 2 years and as such have no XUID on record, have had their ranks revoked.
New applicants will be required to provide their email address as contact information regarding their application. They will receive an email notifying them whether their application was successful or unsuccessful, as opposed to in the past where applicants were not contacted. The email address will also be used for contact if their rank...