NetherGames Forums

Friends & Stats Update

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Hello everyone!

We're excited to announce two big new updates to NetherGames today - the long-awaited friends feature and an update to leaderboards and stats!

You can utilise the new Friends feature in the Social Menu - the item in the 2nd last slot of your hotbar while you're in the lobby.
Currently there is a limit of 10 friends for unranked players, while Ultra players are able to add 15, Emerald 20 and Legend 50. You can purchase these VIP ranks on our store (
With this new feature, you are able to easily check whether your friends are online, and if so, have the ability to invite them to your party without using the Party menu or transfer to their server directly so you can play together (if you're on a different region, you may have to request transfer twice). If they're offline, you'll be able to see what server they were last seen on.
To add friends, simply send them a friend request by using the Social Menu or hit them...

NetherGames Build Team awaits you!

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Are you an aspiring or veteran builder, or just average?

Whatever your expertise and experience level is, the NetherGames Build Team would love to offer you:
(*)Volunteer builder position with
• a build server equipped with the building plugin Fast Async World Edit (FAWE)
• comfortable workplace (no fuss, no rush)
• your preferred building hours and;
• helpful teammates

(*Provided that you pass the trainee builder phase+)

(+If you are accepted after the trial, you will either pass into the trainee builder phase or skip that and become an official NG builder right away, depending on the ratings given for your trial)


Tiers reset & update

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Hello everyone,

6 months ago, our tiers system was released. Upon releasing tiers, we warned that tiers would be reset at the end of the tier period (6 months). That time has now come!

All players have now been reset back to 0 credits. Due to an error with the tier reset processing system, lifetime tiers have not been set for those who have obtained them last season. More information about this matter is available in the #tiers-announcement channel on our Discord server and can be viewed by all players who previously claimed their tier rank on Discord.

Along with the reset, we have also made some changes as to how the tier system works. Credits are now issued to players at a flat rate per hour, with everyone receiving 5 credits every hour provided that they play 8 games within that hour (you must participate in a match). To clarify, playing on the Creative server does not count and you will not receive credits for building on your plot.

As such, we have updated the amount of...

New YT/YouTube rank application system

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Hello everyone!

We're excited to be unveiling a new application system for the YT and YouTube rank!

This new system simplifies the process greatly - in fact, all you have to do is login with your YouTube account!
You'll need to be able to login to our account portal ( If you haven't done this before, check out this tutorial made by Casper.

Once logged in, go to "Account Settings" and click the grey "Apply for YT/YouTube" button towards the bottom of the page. You'll be redirected to Google's servers where you will be prompted to login with your Google (YouTube account).

After logging in to your Google/YT account, click "Allow" to grant our system access to read your YouTube channel's details. We use these details to check your channel eligibility.
If the system has validated your eligibility, you'll be prompted to confirm your...

New proxy system

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Hey everyone!

You may have noticed that over the past few hours that some of our servers have been either laggy or randomly restarting, resulting in an unpleasant experience. We know that this is frustrating, but we can assure you that it's all worth it!

Today, we're happy to announce our new proxy system! Our lead developer, Dries, has been busy working on this new system, which allows us to transfer players extremely quickly from one server to another. It eliminates the long wait/getting stuck on transfer screens and giving you more time to play the games you love.

Note that for the proxy to work, you must join NetherGames through the main IP ( If you're connecting to one of our servers using a direct connect IP (e.g., the fast transfer system will not work and you will be forced to use the old transfer system (loading screens & long wait times).

Our new proxy is still running in beta, which means you may experience some issues. If...

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