throughout the last time we have repeatedly seen people complaining about high pings and issues with pings and we believe that for players to judge on their ping, they need to understand how NetherGames' region system is working.
We are currently operating
6 Proxies in three regions of the world (EU, US, AP)
Around 85 game servers spread over those regions as well.
Now, it's important to mention that the server you are initially online when joining should not be used as an indicator for your ping, as the first server is selected randomly and does not take regions into account.
In general, pings are split up in two parts, Upstream and Downstream.
The upstream latency is the latency between your Minecraft client and the NetherGames region proxy you are currently connected to. If that's high, then your internet connection is bad or you are connected to a region which is far away from you (use play.nethergames.org to automatically join...
Hello NetherGames community,
today I'm bringing you the changes that our development staff have been doing behind the scenes in the last days. As we are currently working on many new projects, this weeks changelog is rather short.
Updated all of our servers to PHP8 (20% performance uplift)
When a game server goes down, you will no longer be kicked from the whole network, but instead be redirected to a lobby server (->picture)
We intend to start back up with those weekly update blogs, so here's the first one. It contains many changes made in the last couple of weeks, namely since valentines day. We hope you enjoy the changes and wish you a lot of fun playing!
Skyblock now has a trading system implemented
The discord chat is now moderated by a chat filter
Reworked the internal player tracking system, still indev
internal Bossbar handling have been rewritten completely
cosmetics have been improved
Fixed a bug with guild leaders kicking out themselves
Fixed a glitch that was related to armor on SkyBlock, that could be abused for duping items
Killstreak Challenges in Skyblock are now working again
Fixed a glitch with infinite credits on Bedwars
Fixed: Bows with punch no longer do knock back in non-pop zones