Hello NetherGames-Community!
This Devblog is not an as-technical dev blog as the other ones we have made so far(but there will be more of those, too!).
Our main intention here is to give you an overview of what we have been doing behind the scenes in the last couple of months, great new improvements that we have been working on, as well as reviewing our approach critically and outlining key mistakes made during the development.
During the last months, we hardly worked on implementing the new Version 4.0 of the server-software we are using,
PocketMine-MP.
This version was a major change of many network components and included performance advancements for certain actions.
This required a whole recode of the entire NetherGames codebase, the reason why there haven't been updates for any of the existing games prior to the 4.0 update for quite some time.
Reason for the update
The core reasons for us switching to...