NetherGames Forums

Update to YouTube rank requirements

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Hey everyone, small update today to our YouTube channel requirements! As of today, we have amended the requirements so that YouTube channels over 5000 subscribers who produce Bedrock-related content (and not NetherGames related content) are now eligible for the YouTube rank subject to other requirements.

To be clear, the YouTube requirement is still staying as 1000 subscribers, this is just an addition so that we can offer this rank as well to larger Bedrock YouTubers who do not have any NetherGames content.

Read more about the requirements on the helpdesk article -

Credit Reset News + Minor Changes

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Hello everyone!

Just a small update for everyone today.

We have officially decided on the date for the next credit reset which will be on July 1st and want to give everyone some notice for when this happens.

Also, minor changes from today:
  • Our Discord bot now supports slash commands!
  • From community feedback, we've now introduced generator caps and better item splitting when you walk into a generator on Bedwars.

Expect more updates from us soon!

Summary - Q&A from Saturday, May 7th

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Hello everyone!​

As promised these are all the suggestions that we've collected from the Q&A on May 7th.
Before that though, the announcements from the beginning:

Achievement System​

NetherGames is going to get an achievement system. Grind to get all the achievements and get a special cosmetic!

SkyWars revamp​

We are currently working on reworking the entire SkyWars mode to adapt community wishes, suggestions and necessary changes.


NetherGames is going to get a new lobby, which is set to release in the next few weeks.

Updating Gamemodes​

The team has decided to prioritize updating existing games over creating new ones for the close future. We will not develop any new games in the close future.

New Store​

NetherGames is getting a new store, with new perks, new purchasable items, and finally: a gifting feature...

Rebuilding the entire Infrastructure

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The Dark Ages​

Until not long ago, NetherGames was using the same infrastructure design we had back in 2020. While that wouldn't sound bad, a lot has happened since then. NetherGames has rapidly grown, and we had to get used to higher demand.

In the old design of the infrastructure, we had several physical nodes. We call them nodes in this blog post. You can imagine a node as a physical server in a data centre. And we had a few of these. (See on the right)
Screenshot 2022-03-23 at 21.32.51.png

Now, what's the issue, you might ask. Well, we managed all of these servers separately. If we wanted to schedule more Bedwars Squads servers, we would have to manually start them after calculating which node would be the best to start them on.

Imagine the pain of manually restarting servers on all of these nodes separately when pushing an update. You had to essentially open every node's control panel and restart the servers there. That usually...

2021 Recap & Rank Giveaway

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Hey everyone,

To celebrate the 6th anniversary of NetherGames today and as a thank you for supporting us in 2021, we're giving out free ranks on the network. Check out the video created by our Social Media team to enter

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